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<title>How to Fight</title>
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<!-- Start How to Fight -->
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   quick_help_link  ="ah:context_help&target=ui:interface:target&text=uiTargetTitle">
	1. Start by selecting your opponent. To do this, simply click on the mob or player that you wish to attack.
	Once you have done this, your targets information appears in
	<a href="ah:context_help&target=ui:interface:target&text=uiTargetTitle">this window</a>.

	<br><br><a href="ah:submit_quick_help&next">- Continue -</a>
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<!-- Target & Radar -->
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   quick_help_link="ah:context_help&target=ui:interface:radar&text=uimwRadar">
	You can also look on the
	<a href="ah:context_help&target=ui:interface:radar&text=uimwRadar">Radar</a>.
	This is the green dot.

	<br><br><a href="ah:submit_quick_help&next">- Continue -</a>
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<!-- Target & Compass -->
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   quick_help_link="ah:context_help&target=ui:interface:compass&text=uimwCompas">
	2. Your opponent's direction can be located using the 
	<a href="ah:context_help&target=ui:interface:compass&text=uimwCompas">Compass</a>.
	To do this, do a right click on the 
	<a href="ah:context_help&target=ui:interface:compass&text=uimwCompas">Compass</a>
	and select 'Target'.

	<br><br><a href="ah:submit_quick_help&next">- Continue -</a>
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<!-- Simple Fight -->
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	3. From here on you can fight. Simply press <A z_action_shortcut = "toggle_combat"></A>
	, double click your target, or right click and select ATTACK
	(this is not always present as not everybody or everything can be attacked).

	<br><br><a href="ah:submit_quick_help&next">- Continue -</a>
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<!-- Weapons -->
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   quick_help_link="ah:context_help&target=ui:interface:gestionsets&text=uimwHands">
	4. It is  possible to change your weapons using the 
	<a href="ah:context_help&target=ui:interface:gestionsets&text=uimwHands">action bar</a>.

	<br><br><a href="ah:submit_quick_help&next">- Continue -</a>
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<!-- Weapons Right Hand -->
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   quick_help_link="ah:context_help&target=ui:interface:gestionsets:hands:handr&text=wtHANDS">
	5. Left click on your mouse on 
	<a href="ah:context_help&target=ui:interface:gestionsets:hands:handr&text=wtHANDS">this button</a>
	to display the list of weapons at your disposal.
	<br><br>Note: this list will be empty if you have no other weapons.

	<br><br><a href="ah:submit_quick_help&next">- Continue -</a>
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<!-- Weapons Left Hand -->
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<P quick_help_events="next"
   quick_help_link="ah:context_help&target=ui:interface:gestionsets:hands:handl&text=wtHANDS">
	6. In the same way, you can change the weapon or shield in your left hand weapon by pressing
	<a href="ah:context_help&target=ui:interface:gestionsets:hands:handl&text=wtHANDS">here</a>.
	<br><br>Note: this list will be empty if you have no shield or left handed weapons.

	<br><br><a href="ah:submit_quick_help&next">- Continue -</a>
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<!-- Actions -->
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   quick_help_link="ah:context_help&target=ui:interface:gestionsets:shortcuts&text=uiActionShortcuts">
	7. You can attack using actions other than the default.
	For this you will need to have combat actions memorized in the
	<a href="ah:context_help&target=ui:interface:gestionsets:shortcuts&text=uiActionShortcuts">Action Window</a>.
	There is a single <a href="ah:context_help&target=ui:interface:gestionsets:shortcuts:s0&text=uiAction">slot</a>
	for each combat action.

	<br><br><a href="ah:submit_quick_help&next">- Continue -</a>
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<!-- Memorisation -->
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<P quick_help_events="next">
	8. Check that you have at least one memorized combat action.
	If you haven't, then start by memorizing one. 
	<br>(<a href="qh_memorize.html">more info</a>)

	<br><br><a href="ah:submit_quick_help&next">- Continue -</a>
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<!-- Activation -->
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<P quick_help_events="next">
	9. Once you have memorized at least one combat action,
	just click on it in order to go into combat mode
	and activate the combat action in question.
	A small icon will appear indicating that the action will be the next to be executed.

	<br><br><a href="ah:submit_quick_help&next">- Continue -</a>
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<!-- Cycle -->
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	10. To cycle the action then just double click it.
	A new icon will appear indicating that this action is activated in cycles
	(you can only cycle one action at a time).

	<br><br><a href="ah:submit_quick_help&next">- Continue -</a>
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<!-- Finish -->
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<P quick_help_events="">
	Now you know the rudiments of fighting.
	<br><br><a href="qh_fight.html">- Start again -</a>
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